playMove: Difference between revisions

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(link to VBS2 animations listing)
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| [[playAction]] <br>
| [[playAction]], [[playActionNow]], [[switchMove]] <br>
[[switchMove]] <br> [[:ArmA2:_Moves|List of moves in ArmA 2]]<br />[[:VBS2:_Moves|List of moves in VBS2]]<br />[[:Armed_Assault:_Moves_List|List of moves in Armed Assault]]<br />[[:Operation_Flashpoint:_Moves_List|List of moves in Operation Flashpoint: Resistance]] |= See also
[[:ArmA2:_Moves|List of moves in ArmA 2]]<br />[[:VBS2:_Moves|List of moves in VBS2]]<br />[[:Armed_Assault:_Moves_List|List of moves in Armed Assault]]<br />[[:Operation_Flashpoint:_Moves_List|List of moves in Operation Flashpoint: Resistance]] |= See also


}}
}}

Revision as of 18:17, 10 September 2010

Hover & click on the images for description

Description

Description:
When used on person, smooth transition to given move will be done.
Groups:
Uncategorised

Syntax

Syntax:
unitName playMove moveName
Parameters:
unitName: Object
moveName: String
Return Value:
Nothing

Examples

Example 1:
soldierOne playMove "Stand"

Additional Information

See also:
playActionplayActionNowswitchMove
List of moves in ArmA 2
List of moves in VBS2
List of moves in Armed Assault
List of moves in Operation Flashpoint: Resistance

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

For an immediate transition use switchMove. This command must be executed after mission start. If you place it into init.sqs or in the Init field of some unit, it will not work. Just add a little delay (~0.001) and then place the command.

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