playAction: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
Some other possible playactions: | |||
"walkf" - walk forward | |||
"walkb" - walk backwards | |||
"walkr" - strafe right | |||
"walkl" - strafe left | |||
"grabdrag" - initiate First Aid dragging animation | |||
"stopdrag" - stops First Aid dragging animation | |||
Note that playAction works regardless of stance (rifle up, down, crouched, prone), but does not work on top of other playAction (e.g. "grabdrag"). | |||
--[[User:Wolfrug|Wolfrug]] 09:40, 12 October 2010 (CEST) | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 08:40, 12 October 2010
Description
- Description:
- When used on a person, a smooth transition to the given action will be initiated.
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier playAction action
- Parameters:
- soldier: Object -
- action: String -
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne playAction "SitDown"
Additional Information
- See also:
- playActionNowplayMoveswitchMove
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Some other possible playactions:
"walkf" - walk forward
"walkb" - walk backwards
"walkr" - strafe right
"walkl" - strafe left
"grabdrag" - initiate First Aid dragging animation
"stopdrag" - stops First Aid dragging animation
Note that playAction works regardless of stance (rifle up, down, crouched, prone), but does not work on top of other playAction (e.g. "grabdrag").
--Wolfrug 09:40, 12 October 2010 (CEST)