playActionNow: Difference between revisions
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"stopdrag" - stops First Aid dragging animation<br><br> | "stopdrag" - stops First Aid dragging animation<br><br> | ||
Note that playAction works regardless of stance (rifle up, down, crouched, prone | Note that playAction works regardless of stance (rifle up, down, crouched, prone). | ||
--[[User:Wolfrug|Wolfrug]] 09:41, 12 October 2010 (CEST) | --[[User:Wolfrug|Wolfrug]] 09:41, 12 October 2010 (CEST) | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 08:53, 12 October 2010
Description
- Description:
- When used on a person, a smooth transition to the given action will be initiated, but all previous playAction are discarded.
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier playActionNow action
- Parameters:
- soldier: Object -
- action: String -
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne playActionNow "SitDown"
Additional Information
- See also:
- playActionplayMoveswitchMove
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
Some other possible playactions:
"walkf" - walk forward
"walkb" - walk backwards
"walkr" - strafe right
"walkl" - strafe left
"grabdrag" - initiate First Aid dragging animation
"stopdrag" - stops First Aid dragging animation
Note that playAction works regardless of stance (rifle up, down, crouched, prone). --Wolfrug 09:41, 12 October 2010 (CEST)