addMPEventHandler: Difference between revisions
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|x1= <code> | |x1= <code> _index <nowiki>=</nowiki> player '''addMPEventHandler''' ["mpkilled", {Null <nowiki>=</nowiki> _this execVM "playerkilled.sqf";}]; </code> |= | ||
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Revision as of 06:14, 20 December 2010
Description
- Description:
- The format of handler is [type,command]. Check scripting topic Event handlers for more information. The index of the current handler is returned.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName addMPEventHandler ["event", {action}];
- Parameters:
- unitName: Object
- event: String
- action: Code
- Return Value:
- Number or Nothing
Examples
- Example 1:
_index = player addMPEventHandler ["mpkilled", {Null = _this execVM "playerkilled.sqf";}];
Additional Information
- See also:
- See also needed
Notes
-
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