addMPEventHandler: Difference between revisions

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|x1= <code> _myVar <nowiki>=</nowiki> player '''addMPEventHandler''' ["mpkilled", {Null <nowiki>=</nowiki> _this execVM "playerkilled.sqf";}]; </code> |=  
|x1= <code> _index <nowiki>=</nowiki> player '''addMPEventHandler''' ["mpkilled", {Null <nowiki>=</nowiki> _this execVM "playerkilled.sqf";}]; </code> |=  
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Revision as of 06:14, 20 December 2010

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Description

Description:
The format of handler is [type,command]. Check scripting topic Event handlers for more information. The index of the current handler is returned.
Groups:
Uncategorised

Syntax

Syntax:
unitName addMPEventHandler ["event", {action}];
Parameters:
unitName: Object
event: String
action: Code
Return Value:
Number or Nothing

Examples

Example 1:
_index = player addMPEventHandler ["mpkilled", {Null = _this execVM "playerkilled.sqf";}];

Additional Information

See also:
See also needed

Notes

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Notes

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