addMPEventHandler: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Added SEEALSO) |
||
Line 22: | Line 22: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeMPEventHandler]], [[removeAllMPEventHandlers]] |= See also | | [[:Category:Event Handlers|EventHandlers list]], [[removeMPEventHandler]], [[removeAllMPEventHandlers]] |= See also | ||
}} | }} | ||
Revision as of 08:48, 9 January 2011
Description
- Description:
- The format of handler is [type,command]. Check scripting topic Event handlers for more information. The index of the current handler is returned.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName addMPEventHandler ["event", {action}];
- Parameters:
- unitName: Object
- event: String
- action: Code
- Return Value:
- Number or Nothing
Examples
- Example 1:
_index = player addMPEventHandler ["mpkilled", {Null = _this execVM "playerkilled.sqf";}];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note