mapAnimAdd: Difference between revisions
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In '''OFP v1.96''', the mapAnim series of commands, together with [[forceMap]] can only be used in the intro and mission, as it is not possible to access the map from the outro. ''(not checked, sourced from an old copy of the OFPEC comref)'' | In '''OFP v1.96''', the mapAnim series of commands, together with [[forceMap]] can only be used in the intro and mission, as it is not possible to access the map from the outro. ''(not checked, sourced from an old copy of the OFPEC comref)'' | ||
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Revision as of 13:36, 21 October 2011
Description
- Description:
- Add next frame to map animation. Format of frame is [time, zoom, position], format of position is Position2D.
- Groups:
- Uncategorised
Syntax
- Syntax:
- mapAnimAdd [time, zoom, position]
- Parameters:
- [time, zoom, position]: Array
- time: Number
- zoom: Number
- position: Array - format Position2D
- Return Value:
- Nothing
Examples
- Example 1:
mapAnimAdd [1, 0.1, markerPos "anim1"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Ceeeb
- In OFP v1.96, the mapAnim series of commands, together with forceMap can only be used in the intro and mission, as it is not possible to access the map from the outro. (not checked, sourced from an old copy of the OFPEC comref)
Bottom Section
Categories:
- Scripting Commands
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: GUI Control
- Introduced with Operation Flashpoint version 1.27
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands ArmA2