saveProfileNamespace: Difference between revisions
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| Saves the variables stored in [[profileNamespace]] to the persistent active user profile. |= Description | | Saves the variables stored in [[profileNamespace]] to the persistent active user profile. | ||
This is a file operation, which makes it expensive! It is not recommended to do this at a high frequency in a loop for example. It is however also recommended not to change a large amount of variables and wait long before saving, because certain game crashes may cause a loss of data.|= Description | |||
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
* Variables are also saved when the game is quit. | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
</dl> | </dl> |
Revision as of 17:34, 25 November 2011
Description
- Description:
- Saves the variables stored in profileNamespace to the persistent active user profile. This is a file operation, which makes it expensive! It is not recommended to do this at a high frequency in a loop for example. It is however also recommended not to change a large amount of variables and wait long before saving, because certain game crashes may cause a loss of data.
- Groups:
- Uncategorised
Syntax
- Syntax:
- saveProfileNamespace
- Return Value:
- Nothing
Examples
- Example 1:
saveProfileNamespace;
Additional Information
- See also:
- profileNamespace
Notes
-
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Only post proven facts here! Add Note
Notes
- Variables are also saved when the game is quit.