lineIntersectsWith: Difference between revisions
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Revision as of 11:57, 25 March 2013
Description
- Description:
- Returns objects intersecting with the virtual line from begPos to endPos.
- Groups:
- Uncategorised
Syntax
- Syntax:
- lineIntersectsWith [begPos, endPos, objIgnore1, objIgnore2, sortByDist]
- Parameters:
- begPos: PositionASL
- endPos: PositionASL
- objIgnore1: (optional) Object - object to ignore. When testing intersection from an object/unit/vehicle, pass that object here to prevent intersection inside of the object.
- objIgnore2: (optional) Object - another object to ignore. When testing intersection of a line between two objects, pass the second object here to prevent interesection inside of it being reported
- sortByDist: (optional) Boolean - sort intersecting objects by distance
- Return Value:
- Array - intersecting objects
Examples
- Example 1:
lineIntersectsWith [eyePos player, aimPos chopper, player, chopper]
Additional Information
- See also:
- terrainIntersectlineIntersects
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on may 31, 2012 - 10:50 (CEST)
- Lou Montana
- Please note the difference :
- terrainIntersect
- lineIntersects
- lineIntersectsWith