commandArtilleryFire: Difference between revisions
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| | | [[getArtilleryAmmo]], [[getArtilleryETA]], [[doArtilleryFire]], [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[shownArtilleryComputer]], [[inRangeOfArtillery]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 16:36, 16 February 2014
Description
- Description:
- Orders a unit to reload defined magazine commence fire burst on the given position (via the radio).
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit commandArtilleryFire [position, type, rounds]
- Parameters:
- unit: Object
- [position, type, rounds]: Array
- position: Position
- type: String
- rounds: Number
- Return Value:
- Nothing
Examples
- Example 1:
mortar1 commandArtilleryFire [[3000, 120, 1000], "8Rnd_82mm_Mo_shells", 3]
Additional Information
- See also:
- getArtilleryAmmogetArtilleryETAdoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputerinRangeOfArtillery
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note