addMagazine array: Difference between revisions

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|x1= <pre>player addMagazine ["30Rnd_556x45_STANAG", 15];</pre> |= Example 1
|x1= <code>[[player]] [[addMagazine]] ["30Rnd_556x45_STANAG", 15];</code> |= Example 1
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| [[addMagazine]], [[removeMagazine]], [[removeMagazines]], [[addWeapon]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[addMagazinePool]], [[addMagazineTurret]] |= See also
| [[addMagazine]], [[addMagazineGlobal]], [[addMagazines]], [[addMagazineCargo]], [[addMagazineCargoGlobal]], [[addMagazinePool]], [[addMagazineTurret]], [[removeMagazine]], [[removeMagazines]], [[addWeapon]]|= See also


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Revision as of 08:00, 20 September 2013

Hover & click on the images for description

Description

Description:
Adds a magazine to a person with said ammunition count. Note: When you add a new weapon via scripting commands as well as the magazines for it, the addMagazine command has to be given before the addWeapon command, otherwise the weapon won't be loaded.
Groups:
Uncategorised

Syntax

Syntax:
unitName addMagazine [magazineName, ammoCount]
Parameters:
unitName: Object - person to add the magazine to
magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
ammoCount: Number - number of bullets in the magazine
Return Value:
Nothing

Examples

Example 1:
player addMagazine ["30Rnd_556x45_STANAG", 15];

Additional Information

See also:
addMagazineaddMagazineGlobaladdMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurretremoveMagazineremoveMagazinesaddWeapon

Notes

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Notes

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