fleeing: Difference between revisions

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[[Category:Scripting Commands|FLEEING]]
[[Category:Scripting Commands|FLEEING]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|FLEEING]]
[[Category:Scripting Commands OFP 1.96|FLEEING]]
[[Category:Scripting Commands OFP 1.46|FLEEING]]
[[Category:Scripting Commands OFP 1.46|FLEEING]]

Revision as of 10:13, 25 September 2014

Hover & click on the images for description

Description

Description:
Checks if a unit is fleeing.
Groups:
Uncategorised

Syntax

Syntax:
Boolean = fleeing unitName
Parameters:
unitName: Object
Return Value:
Boolean - Returns true if a unit is fleeing, false if not. Dead or empty units return false.

Examples

Example 1:
? (fleeing _east_unit) : player sideChat "We have won!"

Additional Information

See also:
allowFleeing

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section