boundingBoxReal: Difference between revisions
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| Returns a bounding box of given object in model coordinates space. This command is similar to [[boundingBox]] but gives more precise measurements. | | Returns a bounding box of given object in model coordinates space. This command is similar to [[boundingBox]] but gives more precise measurements. |= Description | ||
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|p1= obj: [[Object]] |= PARAMETER1 | |p1= obj: [[Object]] |= PARAMETER1 | ||
| [[Array]] - An array with the extreme points of the model. Format <nowiki>[[</nowiki>x1,y1,z1],[x2,y2,z2<nowiki>]]</nowiki>. |= RETURNVALUE | | [[Array]] - An array with the extreme points of the model. Format <nowiki>[[</nowiki>x1,y1,z1],[x2,y2,z2<nowiki>]]</nowiki>. | ||
[[Image:Boundingbox.jpg|200px]]|= RETURNVALUE | |||
Revision as of 22:08, 31 July 2013
Description
- Description:
- Returns a bounding box of given object in model coordinates space. This command is similar to boundingBox but gives more precise measurements.
- Groups:
- Uncategorised
Syntax
- Syntax:
- boundingBoxReal obj
- Parameters:
- obj: Object
- Return Value:
- Array - An array with the extreme points of the model. Format [[x1,y1,z1],[x2,y2,z2]].
Examples
- Example 1:
_bbr = boundingBoxReal vehicle player; _p1 = _bbr select 0; _p2 = _bbr select 1; _maxWidth = abs ((_p2 select 0) - (_p1 select 0)); _maxLength = abs ((_p2 select 1) - (_p1 select 1)); _maxHeight = abs ((_p2 select 2) - (_p1 select 2));
Additional Information
- See also:
- See also needed
Notes
-
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