assignItem: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Killzone Kid (talk | contribs) No edit summary |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. |= Description | | Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced. |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 18:08, 22 August 2013
Description
- Description:
- Assigns existing item from inventory (uniform, vest, backpack) to a correct slot. If the slot is occupied by another item, it gets replaced.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
bluforUnit addItem "NVGoggles"; bluforUnit assignItem "NVGoggles"; opforUnit addItem "NVGoggles_OPFOR"; opforUnit assignItem "NVGoggles_OPFOR"; independentUnit addItem "NVGoggles_INDEP"; independentUnit assignItem "NVGoggles_INDEP";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note