addCuratorCameraArea: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
Line 23: Line 23:




|x1= <code>myCurator addCuratorCameraArea [3,position mySoldier,300];</code>|= EXAMPLE1  
|x1= <code>myCurator [[addCuratorCameraArea]] [3,[[position]] mySoldier,300];</code>|= EXAMPLE1  


____________________________________________________________________________________________
____________________________________________________________________________________________
Line 45: Line 45:
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Curator|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Camera Control|addCuratorCameraArea]]

Revision as of 02:18, 15 September 2014

Hover & click on the images for description

Description

Description:
Adds or changes curator camera area (depends on if ID is already used).
Multiplayer:
Can be executed only on server
Groups:
Uncategorised

Syntax

Syntax:
curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
Parameters:
curatorObj: Object - Curator module.
cameraAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];

Additional Information

See also:
CuratorremoveCuratorCameraArearemoveAllCuratorCameraAreascuratorCameraArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section