activatedAddons: Difference between revisions
Jump to navigation
Jump to search
m (example) |
Tankbuster (talk | contribs) No edit summary |
||
Line 28: | Line 28: | ||
<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on March 28, 2014 - 20:21 | |||
<dt class="note">'''[[User:Tankbuster|Tankbuster]]'''<dd class="note"> | |||
This command can return a large array, often too large to be diag_log'd or hinted. At the time of writing, my game returned an array with 389 elements. The code below will ignore all the BI addons (they start with a3_) and writes the rest (ie, all your custom addons) to the RPT. | |||
<code>{if (! (["a3_", _x] call BIS_fnc_inString)) then {diag_log _x;} }foreach activatedAddons;</code> | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 21:21, 28 March 2014
Description
- Description:
- Returns a list of all activated addons.
- Groups:
- Uncategorised
Syntax
- Syntax:
- activatedAddons
- Return Value:
- Array
Examples
- Example 1:
_addons = activatedAddons;
Additional Information
- See also:
- activateAddons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 28, 2014 - 20:21
- Tankbuster
-
This command can return a large array, often too large to be diag_log'd or hinted. At the time of writing, my game returned an array with 389 elements. The code below will ignore all the BI addons (they start with a3_) and writes the rest (ie, all your custom addons) to the RPT.
{if (! (["a3_", _x] call BIS_fnc_inString)) then {diag_log _x;} }foreach activatedAddons;