lockCameraTo: Difference between revisions
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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.26|= Game version ________________...") |
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| vehicle '''lockCameraTo''' [object, | | vehicle '''lockCameraTo''' [object,turretPath]|= Syntax | ||
|p1= vehicle: [[Object]] |= Parameter 1 | |p1= vehicle: [[Object]] |= Parameter 1 | ||
|p2= [object, | |p2= [object,turretPath]: [[Array]] |= Parameter 2 | ||
|p3= object: [[Object]] or [[Position]] - use objNull for unlocking |= Parameter 3 | |p3= object: [[Object]] or [[Position]] - use objNull for unlocking |= Parameter 3 | ||
|p4= | |p4= turretPath: [[Array]] |= Parameter 4 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 12:36, 16 July 2014
Description
- Description:
- Lock/Unlock stabilized camera (in vanilla used currently only for UAVs) to target.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle lockCameraTo [object,turretPath]
- Parameters:
- vehicle: Object
- [object,turretPath]: Array
- object: Object or Position - use objNull for unlocking
- turretPath: Array
- Return Value:
- Nothing
Examples
- Example 1:
uav lockCameraTo [vehicle,[0,0]]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note