BIS fnc selectRandom: Difference between revisions

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m (Generated by BIS_fnc_exportFunctionsToWiki)
 
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{{Command|=
{{Function|= Comments
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| arma2 |= Game name
| arma2oa |=
 
|1.00|= Game version
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| <pre>/************************************************************
|1.56|=
Random Select


Parameters: array
|arg= |= MPARGUMENTS


This returns a randomly selected element from the passed array.
|eff= local |= Effects in MP
 
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Example: [1,2,3] call BIS_fnc_selectRandom
Returns: 1, 2, or 3
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
| Selects one of the arguments at random
|=
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| <!-- [] call [[BIS_fnc_selectRandom]]; --> |= Syntax
| var1 call '''BIS_fnc_selectRandom'''  |=


|p1= |= Parameter 1
|p1= var1: [[Array]] - array of values of which one will be selected at random |= PARAMETER1


| |= Return value
| [[Any Value]] - One of the values you passed, chosen at random<br /><br /> |= RETURNVALUE
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|x1= <code></code> |=  
|x1= <code>_bestShooter <nowiki>=</nowiki> [_rento, _ben, _trit] [[call]] BIS_fnc_selectRandom;</code>|= EXAMPLE1
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| |= See also
| [[Functions Library]] |= SEEALSO


|  |= MPBEHAVIOUR
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}}
}}


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<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Arrays|{{uc:selectRandom}}]]
 
[[Category:Functions|{{uc:selectRandom}}]]
[[Category:ArmA_2:_Functions|ArmA_2:_Functions]]
[[Category:{{Name|arma2}}: Functions|{{uc:selectRandom}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:selectRandom}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:selectRandom}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:selectRandom}}]]

Revision as of 17:56, 4 January 2011

Hover & click on the images for description

Description

Description:
Selects one of the arguments at random
Groups:
Uncategorised

Syntax

Syntax:
var1 call BIS_fnc_selectRandom
Parameters:
var1: Array - array of values of which one will be selected at random
Return Value:
Any Value - One of the values you passed, chosen at random

Examples

Example 1:
_bestShooter = [_rento, _ben, _trit] call BIS_fnc_selectRandom;

Additional Information

See also:
Functions Library

Notes

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Notes

Bottom Section