BIS fnc invRemove: Difference between revisions
Jump to navigation
Jump to search
m (1 revision) |
m (pf) |
||
Line 1: | Line 1: | ||
{{Function|Comments= | |||
{{Function|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma2 | | | arma2 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |Removes from inventory. Given number of items. Returns actually removed items count.|Description= | ||
____________________________________________________________________________________________ | |||
| [object,class,count] call [[BIS_fnc_invRemove]] |Syntax= | |||
|p1=object: [[Object]] |Parameter 1= | |||
|p2=class: [[String]] - Item class to be added |Parameter 2= | |||
| | |p3=count: [[Number]] - (Optional, default 1) Number of items to be removed |Parameter 3= | ||
| | | [[Number]] - Number of items which were removed|Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[ [player],"someClass",5 ] [[call]] [[BIS_fnc_invRemove]];</code>|Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | | [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]] |See also= | ||
}} | }} | ||
Revision as of 23:43, 27 June 2018
Description
- Description:
- Removes from inventory. Given number of items. Returns actually removed items count.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object,class,count] call BIS_fnc_invRemove
- Parameters:
- object: Object
- class: String - Item class to be added
- count: Number - (Optional, default 1) Number of items to be removed
- Return Value:
- Number - Number of items which were removed
Examples
- Example 1:
[ [player],"someClass",5 ] call BIS_fnc_invRemove;
Additional Information
- See also:
- BIS_fnc_invCodeToArrayBIS_fnc_invStringBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note