BIS fnc variableSpaceRemove: Difference between revisions
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{{Function|Comments= | |||
{{Function|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma2 | | | arma2 |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | |Add element to variable from someone's variable space.|Description= | ||
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| [object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] |Syntax= | |||
|p1=object: [[Object]] - Owner of variable space |Parameter 1= | |||
|p2=varName: [[String]] - Name of variable |Parameter 2= | |||
| | |p3=element: [[Anything]] - Element which will be removed (must be of same type as variable) |Parameter 3= | ||
| | |p4=global: [[Boolean]] - (Optional, default [[false]]) [[True]] to save modified variable globally]] |Parameter 4= | ||
| | | | [[Anything]] - Updated variable|Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[ [[player]],"someVar",1337,[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code>|Example 1= | ||
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| | | | [[BIS_fnc_variableSpaceAdd]] |See also= | ||
}} | }} | ||
Revision as of 23:14, 27 June 2018
Description
- Description:
- Add element to variable from someone's variable space.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object,varName,element,global,inArray] call BIS_fnc_variableSpaceAdd
- Parameters:
- object: Object - Owner of variable space
- varName: String - Name of variable
- element: Anything - Element which will be removed (must be of same type as variable)
- global: Boolean - (Optional, default false) True to save modified variable globally]]
- Return Value:
- Anything - Updated variable
Examples
- Example 1:
[ player,"someVar",1337,true ] call BIS_fnc_variableSpaceAdd;
Additional Information
- See also:
- BIS_fnc_variableSpaceAdd
Notes
-
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