BIS fnc onLoad: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| tkoh | | | tkoh |Game name= | ||
|1.00| | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Register code to be executed after a mission load (from a save, for example). | ||
{{Important|Replaced by [[Arma 3: Event Handlers/addMissionEventHandler#Loaded|"loaded" mission event handler]].<br /> | |||
This function now exists only because of backward compatibility}} |Description= | |||
____________________________________________________________________________________________ | |||
| parameter call [[BIS_fnc_onLoad]] |Syntax= | |||
|p1= parameter: [[Code]] or [[Number]]: | |||
* [[Code]] - code to be executed on mission load | |||
* [[Number]] - index of code to remove | |||
|Parameter 1= | |||
| [[Number]] - index of onLoad code |Return value= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| <! | |x1= <code>_codeIndex = { [[hint]] "Welcome back!"; } [[call]] [[BIS_fnc_onLoad]];</code> |Example 1= | ||
| | |x2= <code>0 [[call]] [[BIS_fnc_onLoad]]; {{codecomment|// removes code with index 0}}</code> |Example 2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Arma 3: Event Handlers/addMissionEventHandler|Mission Event Handlers]], [[addMissionEventHandler]] |See also= | ||
| | |||
}} | }} | ||
Revision as of 13:50, 29 May 2018
Description
- Description:
- Register code to be executed after a mission load (from a save, for example).
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- parameter call BIS_fnc_onLoad
- Parameters:
- parameter: Code or Number:
- Return Value:
- Number - index of onLoad code
Examples
- Example 1:
_codeIndex = { hint "Welcome back!"; } call BIS_fnc_onLoad;
- Example 2:
0 call BIS_fnc_onLoad; // removes code with index 0
Additional Information
Notes
-
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