BIS fnc assignPlayerRole: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|1.00|= Game version | |1.00|= Game version | ||
|Eff= local |= Effect | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Ensures the player can only get in the specific vehicle role. |= Description | ||
____________________________________________________________________________________________ | |||
| [vehicle, role, path] call [[BIS_fnc_assignPlayerRole]] |= Syntax | |||
|p1= vehicle: [[Object]] - targeted vehicle |= Parameter 1 | |||
|p2= role: [[String]] - can be one of: | |||
* "driver" | |||
* | * "gunner" | ||
* "commander" | |||
* "cargo" | |||
* "turret" |= Parameter 2 | |||
|p3= path: [[Array]] or [[Number]] - the turret path |= Parameter 3 | |||
| | | [[Boolean]] - [[true]] when done |= Return value | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[myVehicle, "turret", [0, 1]] [[call]] [[BIS_fnc_assignPlayerRole]];</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[assignAsDriver]], [[assignAsGunner]], [[assignAsCommander]], [[assignAsCargo]], [[assignAsTurret]] |= See also | ||
}} | }} | ||
Revision as of 13:23, 27 April 2018
Description
- Description:
- Ensures the player can only get in the specific vehicle role.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [vehicle, role, path] call BIS_fnc_assignPlayerRole
- Parameters:
- vehicle: Object - targeted vehicle
- role: String - can be one of:
- "driver"
- "gunner"
- "commander"
- "cargo"
- "turret"
- path: Array or Number - the turret path
- Return Value:
- Boolean - true when done
Examples
- Example 1:
[myVehicle, "turret", [0, 1]] call BIS_fnc_assignPlayerRole;
Additional Information
Notes
-
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