BIS fnc damagePulsing: Difference between revisions
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| | | Game pulsing damage effect. |= Description |= Description | ||
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| | | call [[BIS_fnc_damagePulsing]] |= Syntax | ||
| | | [[Script_(Handle)|Script handle]] |= Return value | ||
| |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[[call]] [[BIS_fnc_damagePulsing]];</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | |= See also | ||
}} | }} | ||
Revision as of 15:39, 8 May 2018
Description
- Description:
- Game pulsing damage effect.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- call BIS_fnc_damagePulsing
- Return Value:
- Script handle
Examples
- Example 1:
call BIS_fnc_damagePulsing;
Additional Information
- See also:
- See also needed
Notes
-
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