BIS fnc fadeEffect: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Generated by BIS_fnc_exportFunctionsToWiki)
 
m (1 revision)
(No difference)

Revision as of 15:19, 25 July 2014


Hover & click on the images for description

Description

Description:
/*

	Description:
	Easily carry out complex fading. Default values will be used if parameters aren't defined or set to nil.

	Parameter(s):
	_this select 0 (Optional): NUMBER - 0: fade out, 1: fade in
	_this select 1 (Optional): STRING - "BLACK": black fade, "WHITE": white fade
	_this select 2 (Optional): NUMBER - Duration of the fade in seconds
	_this select 3 (Optional): NUMBER - 1: blur while fading, 0: don't use blur
	_this select 4 (Optional): STRING - String of the music track you wish to play (will only work with fading in)
	_this select 5 (Optional): STRING - Ending you wish to use (will only work with fading out)
	_this select 6 (Optional): NUMBER - Use 0: failMission, 1: endMission

	Returns:
	Nothing.
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section