BIS fnc traceBullets: Difference between revisions
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|x1= <code></code> |= | |x1= <code><nowiki>[</nowiki>[[player]]] [[spawn]] [[BIS_fnc_traceBullets]];</code> |= | ||
|x2= <code><nowiki>[</nowiki>[[player]], 20] [[spawn]] [[BIS_fnc_traceBullets]];</code> |= | |||
|x3= <code><nowiki>[</nowiki>[[player]], 0] [[spawn]] [[BIS_fnc_traceBullets]]; //remove bullet tracing</code> |= | |||
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Revision as of 12:12, 20 March 2015
Description
- Description:
/* Description: Visualizes bullet trajectories. NOTE: Currently works only for player in a single instance Parameter(s): 0: OBJECT - unit who's bullets will be visualized 1: (Optional) NUMBER - max trajectories (default 10) Returns: Nothing */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
[player] spawn BIS_fnc_traceBullets;
- Example 2:
[player, 20] spawn BIS_fnc_traceBullets;
- Example 3:
[player, 0] spawn BIS_fnc_traceBullets; //remove bullet tracing
Additional Information
- See also:
- See also needed
Notes
-
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