BIS fnc tridentExecute: Difference between revisions
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{{Function|Comments= | |||
____________________________________________________________________________________________ | |||
| arma3 |Game name= | |||
|1.00|Game version= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Execute a code based on Trident relationship.|Description= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [side_1,side_2,codeFriendly,codeEnemy] call [[BIS_fnc_tridentExecute]] |Syntax= | ||
|p1= side_1: [[Side]] |Parameter 1= | |||
|p2= side_2: [[Side]] |Parameter 2= | |||
|p3= codeFriendly: [[Code]] - Code executed when sides are friendly | |||
*Arguments passed to the code are | |||
**0: [[Side]] - Side with higher score (when the score is even, side from param 0 is used) | |||
**1: [[Side]] - Side with lower score (when the score is even, side from param 1 is used) | |||
**2: [[Boolean]] - [[True]] when the sides are allied|Parameter 3= | |||
| | |p4= codeEnemy: [[Code]] - Code executed when sides are enemy |Parameter 4= | ||
| | | | [[Boolean]] - [[True]] when the sides are allied|Return value= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |= | |x1= <code>[ [[west]], [[east]], {[[params]] ["_higherScore","_lowerScore","_areAllied"]}] [[call]] [[BIS_fnc_tridentExecute]];</code>|Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | | [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentSetRelationship]] |See also= | ||
}} | |||
<h3 style="display:none">Notes</h3> | <h3 style="display:none">Notes</h3> |
Revision as of 14:09, 19 June 2018
Description
- Description:
- Execute a code based on Trident relationship.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [side_1,side_2,codeFriendly,codeEnemy] call BIS_fnc_tridentExecute
- Parameters:
- side_1: Side
- side_2: Side
- codeFriendly: Code - Code executed when sides are friendly
- codeEnemy: Code - Code executed when sides are enemy
- Return Value:
- Boolean - True when the sides are allied
Examples
- Example 1:
[ west, east, {params ["_higherScore","_lowerScore","_areAllied"]}] call BIS_fnc_tridentExecute;
Additional Information
Notes
-
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