modelToWorldVisual: Difference between revisions
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[[Category:Render Time Scope Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:54, 18 August 2014
Description
- Description:
- Converts position from object model space to world space in render time scope.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object modelToWorldVisual modelPos
- Parameters:
- object: Object
- modelPos: Array - [x,y,z] offset relative to the model centre
- Return Value:
- Array - world position in format Position
Examples
- Example 1:
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];
Additional Information
Notes
-
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