setDebriefingText: Difference between revisions
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SilentSpike (talk | contribs) (example+see also) |
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on August 12, 2017 - 19:52 (UTC)</dd> | |||
<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | |||
<dd class="note"> | |||
Doesn't seem to work at all. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 20:52, 12 August 2017
Description
- Description:
- Sets debriefing text for endType defined in CfgDebriefing.
- Groups:
- Uncategorised
Syntax
- Syntax:
- endType setDebriefingText [title, description]
- Parameters:
- endType: String
- [title, description]: Array
- title: String
- description: String
- Return Value:
- Nothing
Examples
- Example 1:
_currentObjective = (taskDescription (currentTask player)) select 2; "endDeath" setDebriefingText ["You Lose","All of your men were killed while assaulting the " + _currentObjective];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on August 12, 2017 - 19:52 (UTC)
- AgentRevolution
- Doesn't seem to work at all.