addMagazine array: Difference between revisions

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This command appears to be broken as of 1.63. It's only adding one magazine for myself.
This command appears to be broken as of 1.63. It's only adding one magazine for myself.
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* This command appears to be broken in the 1.63 patch.
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Revision as of 13:40, 28 August 2014

Hover & click on the images for description

Description

Description:
Adds a magazine to a person with said ammunition count. Note: When you add a new weapon via scripting commands as well as the magazines for it, the addMagazine command has to be given before the addWeapon command, otherwise the weapon won't be loaded. Note: In Arma 3 this command accepts global arguments, i.e. you can use it on the server to give remote unit a magazine with limited ammo.
Groups:
Uncategorised

Syntax

Syntax:
unitName addMagazine [magazineName, ammoCount]
Parameters:
unitName: Object - person to add the magazine to
magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
ammoCount: Number - number of bullets in the magazine
Return Value:
Nothing

Examples

Example 1:
player addMagazine ["30Rnd_556x45_STANAG", 15];

Additional Information

See also:
addMagazineaddMagazineGlobaladdMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurretremoveMagazineremoveMagazinesaddWeapon

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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