ctrlSetPosition: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (see also) |
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| [[ctrlCreate]], [[ctrlDelete]], [[ | | [[ctrlCreate]], [[ctrlDelete]], [[ctrlModel]], [[ctrlSetModel]], [[ctrlPosition]], [[ctrlClassName]], [[displayCtrl]], [[ctrlModelScale]], [[ctrlSetModelScale]], [[ctrlModelDirAndUp]], [[ctrlSetModelDirAndUp]] |= See also | ||
}} | }} |
Revision as of 13:06, 18 September 2014
Description
- Description:
- Sets wanted position and size for 2D control animation. Width and height are optional. ctrlCommit is required to complete the operation. For 3D control, param is relative [x,y,z] and no ctrlCommit is required as it cannot be animated.
- Groups:
- Uncategorised
Syntax
- Syntax:
- controlName ctrlSetPosition [x, y, w, h]
- Parameters:
- controlName: Control - 2D control
- [x, y, w, h]: Array
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- controlName ctrlSetPosition [x, y, z]
- Parameters:
- controlName: Control - 3D control
- [x, y, z]: Array - y is distance from the screen
- Return Value:
- Nothing
Examples
- Example 1:
_control2D ctrlSetPosition [0, 0, 1, 1]; _control2D ctrlCommit 0;
- Example 2:
_control3D ctrlSetPosition [0.5, 1, 0.5]; //centered and 1m away from screen
Additional Information
- See also:
- ctrlCreatectrlDeletectrlModelctrlSetModelctrlPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 27, 2007 - 19:13
- Giova
- IMPORTANT You have to use ctrlCommit command to apply this effect(Arma v1.02.5103GER)