BIS fnc deleteInventory: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Delete loadout saved using [[BIS_fnc_saveInventory]]. |= Description | ||
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| [unit,input] call [[BIS_fnc_deleteInventory]] |= Syntax | |||
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|p1= unit: [[Object]] - Unit whose inventory should be saved|= Parameter 1 | |||
|p2= input: [[Array]] in format: | |||
*1: [[Namespace]], [[Group]] or [[Object]] - Target where the loadout is stored | |||
*2: [[String]] - Loadout name|= Parameter 2 | |||
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| [[Boolean]] |= Return value | |||
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| < | |x1= <code>[ [[player]], [ [[missionNamespace]], "BIS_inv"] ] [[call]] [[BIS_fnc_deleteInventory]];</code> |= | ||
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| | | [[BIS_fnc_loadInventory]], [[BIS_fnc_exportInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] |= See also | ||
}} | |||
<h3 style="display:none">Notes</h3> | <h3 style="display:none">Notes</h3> |
Revision as of 15:50, 29 May 2018
Description
- Description:
- Delete loadout saved using BIS_fnc_saveInventory.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit,input] call BIS_fnc_deleteInventory
- Parameters:
- unit: Object - Unit whose inventory should be saved
- input: Array in format:
- Return Value:
- Boolean
Examples
- Example 1:
[ player, [ missionNamespace, "BIS_inv"] ] call BIS_fnc_deleteInventory;
Additional Information
Notes
-
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