addCuratorCameraArea: Difference between revisions
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| curatorObj '''addCuratorCameraArea''' [cameraAreaID,position,radius] |= Syntax | | curatorObj '''addCuratorCameraArea''' [cameraAreaID,position,radius] |= Syntax | ||
|p1= [cameraAreaID,position,radius]: [[Array]] |= PARAMETER1 | |||
|p2= curatorObj: [[Object]] - Curator module. |= PARAMETER2 | |||
| | |p3= cameraAreaID: [[Number]] |= PARAMETER3 | ||
| | |p4= position: [[Position]] |= PARAMETER4 | ||
| | |p5= radius: [[Number]] |= PARAMETER5 | ||
| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE |
Revision as of 17:53, 30 August 2015
Description
- Description:
- Adds or changes curator camera area (depends on if ID is already used).
- Multiplayer:
- Can be executed only on server
- Groups:
- Uncategorised
Syntax
- Syntax:
- curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
- Parameters:
- [cameraAreaID,position,radius]: Array
- curatorObj: Object - Curator module.
- cameraAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];
Additional Information
Notes
-
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