BIS fnc finishCuratorChallenge: Difference between revisions
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{{Function|Comments= | |||
____________________________________________________________________________________________ | |||
| arma3 |Game name= | |||
|1.16|Game version= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Handle repeated curator challenges. | ||
When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by | |||
| | |Description= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [curator,input,taskState]] call [[BIS_fnc_finishCuratorChallenge]] |Syntax= | ||
|p1=curator [[Object]] - Curator |Parameter 1= | |||
|p2=input [[Array]] - Array in format: | |||
*0: [[String]] - Challenge class name | |||
*1: [[Object]] - Curator |Parameter 2= | |||
|p3= taskState [[String]] - Task state, can be: | |||
*"SUCCEEDED" | |||
* | *"FAILED" | ||
*"CANCELED" | |||
*"ASSIGNED" |Parameter 3= | |||
| [[Boolean]] |Return value= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| < | |x1= <code>[BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] [[call]] [[BIS_fnc_finishCuratorChallenge]]; | ||
_number = BIS_curator [[getVariable]] "DestroyVehicle";</code> | |||
| | |Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Curator]],[[BIS_fnc_formatCuratorChallengeObjects]],[[BIS_fnc_manageCuratorChallenges]],[[BIS_fnc_addCuratorChallenge]] |See also= | ||
}} | |||
<h3 style="display:none">Notes</h3> | <h3 style="display:none">Notes</h3> |
Revision as of 23:52, 21 June 2018
Description
- Description:
- Handle repeated curator challenges. When rewards defined in the argument are exceeded, refilling points bar fill be offered instead. Number of challenges can be retrieved by
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [curator,input,taskState]] call BIS_fnc_finishCuratorChallenge
- Parameters:
- curator Object - Curator
- input Array - Array in format:
- taskState String - Task state, can be:
- "SUCCEEDED"
- "FAILED"
- "CANCELED"
- "ASSIGNED"
- Return Value:
- Boolean
Examples
- Example 1:
[BIS_curator,["DestroyVehicle",BIS_curator],"SUCCEEDED"] call BIS_fnc_finishCuratorChallenge; _number = BIS_curator getVariable "DestroyVehicle";
Additional Information
- See also:
- CuratorBIS_fnc_formatCuratorChallengeObjectsBIS_fnc_manageCuratorChallengesBIS_fnc_addCuratorChallenge
Notes
-
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