userconfig: Difference between revisions
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(added to arma 3 editing category; cleaned up formatting; rephrased;) |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:ArmA_2:_Editing" to "[[Category:Arma_2:_Editing") |
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[[configFile]] is about the "global config" of unit types, vehicle types, and so on - this is the area added to by addons. | [[configFile]] is about the "global config" of unit types, vehicle types, and so on - this is the area added to by addons. | ||
[[Category: | [[Category:Arma_2:_Editing]] | ||
[[Category:Arma_3:_Editing]] | [[Category:Arma_3:_Editing]] |
Revision as of 23:18, 12 March 2020
How to make a Userconfig:
Some quick notes from what I learned while trying to use it for a mission. (a.k.a. What I wish somebody had written already) --MaHuJa
The \userconfig folder should be located in the root Arma 3 game directory, typically in your main Steam folder, \Steam\steamapps\common\Arma 3\
Description.ext
class X { #include "\userconfig\MY_addon\Somefile.hpp" };
\userconfig\MY_addon\Somefile.hpp
class Y { key = value; }
Use:
ucval = getNumber (missionConfigFile >> "X" >> "Y" >> "key")
Skipping class X means the user could introduce anything into the description.ext
Note that #include WILL fail with a CTD if the somefile.hpp doesn't exist.
missionConfigFile is used when the mission does the include from description.ext campaignConfigFile is similar but for a campaign configFile is about the "global config" of unit types, vehicle types, and so on - this is the area added to by addons.