getAmmoCargo: Difference between revisions
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<dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | <dt class="note">[[User:AgentRevolution|AgentRevolution]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
If the vehicle is | If the vehicle is not [[alive]], it always returns [[Nothing]], which you should check for using [[isNil]].<br/> | ||
If the vehicle is | If the vehicle is unable to carry that type of cargo, the returned value is [[Number#Number_Type|negative infinity]] (-1.#INF), which you should check for using [[finite]]. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
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Revision as of 18:58, 22 December 2014
Description
- Description:
- Returns the amount of ammo resources in the cargo space of a repair vehicle.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
value = getAmmoCargo myVehicleName;
Additional Information
- See also:
- setAmmoCargogetFuelCargogetRepairCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 22, 2014 - 17:16 (UTC)
- AgentRevolution
-
If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, the returned value is negative infinity (-1.#INF), which you should check for using finite.