getRepairCargo

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Introduced with Arma 3 version 0.560.56Arguments of this scripting command don't have to be local to the client the command is executed on
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Description

Description:
Returns the amount (1 is full) of repair resources in the cargo space of a repair vehicle.

Since Arma 3 v1.94.145939 the return value for vehicles that are not configured to have ability to repair other vehicles is -1. (Prior to that the value was negative infinity)

Syntax

Syntax:
getRepairCargo vehicle
Parameters:
vehicle: Object
Return Value:
Number - repair cargo value, -1 if repair cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1:
value = getRepairCargo vehicleName;

Additional Information

See also:
setRepairCargogetAmmoCargogetFuelCargo
Groups:
Vehicle Inventory

Notes

i
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Notes

Bottom Section

Posted on December 22, 2014 - 17:17 (UTC)
AgentRev
Prior to Arma 3 v1.93.145625 If the vehicle is not alive, it always returns Nothing, which you should check for using isNil.
If the vehicle is unable to carry that type of cargo, it returns -1.#IND, which you should check for using finite or < 0.