respawnVehicle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 4: Line 4:




 
<h2 style="color:#000066">'''''vehicle'' respawnVehicle  ''[delay = -1, count = 0]'''''</h2>
<h2 style="color:#000066">''vehicle'' ''''' respawnVehicle ''''' ''[delay = -1, count = 0]''</h2>




'''Operand types:'''
'''Operand types:'''


vehicle: [[Object]]
'''vehicle:''' [[Object]]


[delay = -1, count = 0]: [[Array]]
'''[delay = -1, count = 0]:''' [[Array]]


'''Type of returned value:'''
'''Type of returned value:'''
Line 23: Line 22:


'''Description:'''
'''Description:'''
Set vehicle as respawnable in MP games. Delay is respawn delay, default respawnDelay from description.ext is used. Count tells how many respawns is processed (default unlimited).
 
Set vehicle as respawnable in MP games.
 
Delay is respawn delay, default respawnDelay from description.ext is used.
 
Count tells how many respawns is processed (default unlimited).





Revision as of 12:03, 30 June 2006


vehicle respawnVehicle [delay = -1, count = 0]


Operand types:

vehicle: Object

[delay = -1, count = 0]: Array

Type of returned value:

Nothing

Compatibility:

Version 2.52 required.

Description:

Set vehicle as respawnable in MP games.

Delay is respawn delay, default respawnDelay from description.ext is used.

Count tells how many respawns is processed (default unlimited).


Example:

car respawnVehicle [5.0, 3]