respawnVehicle: Difference between revisions
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<h2 style="color:#000066">'''''vehicle'' respawnVehicle ''[delay = -1, count = 0]'''''</h2> | |||
<h2 style="color:#000066"> | |||
'''Operand types:''' | '''Operand types:''' | ||
vehicle: [[Object]] | '''vehicle:''' [[Object]] | ||
[delay = -1, count = 0]: [[Array]] | '''[delay = -1, count = 0]:''' [[Array]] | ||
'''Type of returned value:''' | '''Type of returned value:''' | ||
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'''Description:''' | '''Description:''' | ||
Set vehicle as respawnable in MP games. Delay is respawn delay, default respawnDelay from description.ext is used. Count tells how many respawns is processed (default unlimited). | |||
Set vehicle as respawnable in MP games. | |||
Delay is respawn delay, default respawnDelay from description.ext is used. | |||
Count tells how many respawns is processed (default unlimited). | |||
Revision as of 12:03, 30 June 2006
vehicle respawnVehicle [delay = -1, count = 0]
Operand types:
vehicle: Object
[delay = -1, count = 0]: Array
Type of returned value:
Compatibility:
Version 2.52 required.
Description:
Set vehicle as respawnable in MP games.
Delay is respawn delay, default respawnDelay from description.ext is used.
Count tells how many respawns is processed (default unlimited).
Example:
car respawnVehicle [5.0, 3]