addMagazineGlobal: Difference between revisions
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Killzone Kid (talk | contribs) (description see also) |
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Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined. | Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined. | ||
{{warning|This command is currently broken and its behaviour in MP is undefined. Use [[addMagazine]] <array> for now, it has global effect too.}} |= Description | {{warning|This command is currently broken and its behaviour in MP is undefined. Use [[addMagazine]] <array> for now, it takes global argument and has global effect too.}} |= Description | ||
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Revision as of 15:54, 26 May 2015
Description
- Description:
- Adds a magazine to the unit. Note: You may create invalid combinations by adding more magazines than the free space in unit's inventory allows. When doing so, application behaviour is undefined.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit addMagazineGlobal magazineName
- Parameters:
- unit: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
player addMagazineGlobal "30Rnd_65x39_caseless_mag";
Additional Information
- See also:
- addMagazineaddMagazine_arrayaddMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurretaddMagazineAmmoCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note