getPosVisual: Difference between revisions
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Waffle SS. (talk | contribs) m (global args) |
Killzone Kid (talk | contribs) (AGLS) |
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|p1= object: [[Object]]: - name of the object |= Parameter 1 | |p1= object: [[Object]]: - name of the object |= Parameter 1 | ||
| [[Array]] - format [[ | | [[Array]] - format [[PositionAGLS]] |= Return value | ||
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Revision as of 14:42, 13 August 2015
Description
- Description:
- Returns an object's rendered 3D position (z value above sea when over sea, or above ground when over land) in render time scope. Alias of visiblePosition.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getPosVisual object
- Parameters:
- object: Object: - name of the object
- Return Value:
- Array - format PositionAGLS
Examples
- Example 1:
_playerRenderedPos = getPosVisual player;
Additional Information
- See also:
- getPosASLVisualgetPosATLVisualvisiblePositionASLvisiblePositionpositiongetPosgetPosATLgetPosASLgetPosASLW
Notes
-
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