screenToWorld: Difference between revisions

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(AGL)
m (template:command argument fix)
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| '''screenToWorld''' screen |= Syntax
| '''screenToWorld''' screen |= Syntax


|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) |= PARAMETER1
|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) |PARAMETER1=  


|p2= |= PARAMETER2
|p2= |PARAMETER2=  


|p3= |= PARAMETER3
|p3= |PARAMETER3=  


| [[Array]] - [[PositionAGL]], world position on surface [x,y,0] |= RETURNVALUE
| [[Array]] - [[PositionAGL]], world position on surface [x,y,0] |RETURNVALUE=  




|x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code> |= EXAMPLE1
|x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code> |EXAMPLE1=  


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| [[SafeZone]], [[worldToScreen]]  |= SEEALSO
| [[SafeZone]], [[worldToScreen]]  |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 10:36, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
Groups:
Uncategorised

Syntax

Syntax:
screenToWorld screen
Parameters:
screen: Array - Screen position [x,y] (see SafeZone for more info)
Return Value:
Array - PositionAGL, world position on surface [x,y,0]

Examples

Example 1:
_wPos = screenToWorld [0.5,0.5];

Additional Information

See also:
SafeZoneworldToScreen

Notes

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Notes

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