lifeState: Difference between revisions
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*"INJURED" (''Arma 3 only'') | *"INJURED" (''Arma 3 only'') | ||
Since Arma 3 "ASLEEP" is removed and "INJURED" is added. [[lifeState]] seems to change to "INJURED" when [[damage]] aliveUnit <nowiki>>=</nowiki> 0.1 | Since Arma 3 "ASLEEP" is removed and "INJURED" is added. [[lifeState]] seems to change to "INJURED" when [[damage]] aliveUnit <nowiki>>=</nowiki> 0.1 (0.1 seems to be the value defined in config under "InjuredTreshold"). |= Description | ||
0.1 seems to be the value defined in config under "InjuredTreshold" |= Description | |||
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Revision as of 20:04, 12 November 2015
Description
- Description:
- Returns the life state of the given unit.
Can be one of:
- "ALIVE"
- "DEAD"
- "DEAD-RESPAWN"
- "DEAD-SWITCHING"
- "ASLEEP" (pre-Arma 3)
- "UNCONSCIOUS"
- "INJURED" (Arma 3 only)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_ls = lifeState loon;
Additional Information
- See also:
- setUnconscious
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note