do3DENAction: Difference between revisions
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| '''do3DENAction''' action|= Syntax | | '''do3DENAction''' action|= Syntax | ||
|p1= action: [[String]] |= | |p1= action: [[String]] |PARAMETER1= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[do3DENAction]] "MissionSave";// saves the scenario </code>|= | |x1= <code>[[do3DENAction]] "MissionSave";// saves the scenario </code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | | ||
[[get3DENActionState]] | [[get3DENActionState]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:30, 7 April 2019
Description
- Description:
- Performs given Eden Editor action.
See the list of all actions. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
do3DENAction "MissionSave";// saves the scenario
Additional Information
- See also:
- get3DENActionState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes