get3DENActionState: Difference between revisions
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| '''get3DENActionState''' action|= Syntax | | '''get3DENActionState''' action|= Syntax | ||
|p1= action: [[String]] |= | |p1= action: [[String]] |PARAMETER1= | ||
| [[Number]] |= | | [[Number]] |RETURNVALUE= | ||
|x1= <code>[[if]] ([[get3DENActionState]] "ToggleMap" == 1) [[then]] {[[systemChat]] "Editor map is open!"};</code>|= | |x1= <code>[[if]] ([[get3DENActionState]] "ToggleMap" == 1) [[then]] {[[systemChat]] "Editor map is open!"};</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | | ||
[[do3DENAction]] | [[do3DENAction]] | ||
|= | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Returns state of given action in the Eden Editor.
See the list of all actions. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (get3DENActionState "ToggleMap" == 1) then {systemChat "Editor map is open!"};
Additional Information
- See also:
- do3DENAction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes