BIS fnc initMultiplayer: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(pf) |
||
Line 8: | Line 8: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Multiplayer mission init, executed automatically upon mission start.{{Feature arma3|This is an internal function.}}|= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | call [[BIS_fnc_initMultiplayer]]|= Syntax | ||
| |= Return value | | [[Nothing]] |= Return value | ||
_ ___________________________________________________________________________________________ | |||
|x1= <code></code> |= | |x1= <code>[[call]] [[BIS_fnc_initMultiplayer]];</code> |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | [[Event Scripts]] |= See also | ||
}} | }} | ||
Line 50: | Line 35: | ||
[[Category:Functions|{{uc:initMultiplayer}}]] | [[Category:Functions|{{uc:initMultiplayer}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:initMultiplayer}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:initMultiplayer}}]] | ||
Revision as of 23:13, 29 May 2018
Description
- Description:
- Multiplayer mission init, executed automatically upon mission start.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- call BIS_fnc_initMultiplayer
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_initMultiplayer;
Additional Information
- See also:
- Event Scripts
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note