onTeamSwitch: Difference between revisions
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Killzone Kid (talk | contribs) (link to stackable) |
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<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on 30 december, 2016 | |||
<dt class="note">'''[[User:Pierre MGI|Pierre MGI]]'''<dd class="note"> | |||
Just pay attention for syntax. _from and _to don't work in stackable mission event handler. Use (_this select 0) and (_this select 1) like for other MEH. | |||
<code>addMissionEventHandler ["teamSwitch", {_from setDamage 1; _to setAmmo 1}]; //doesn't work | |||
addMissionEventHandler ["teamSwitch", {(_this select 0) setDamage 1; (_this select 1) setAmmo 1}]; // work | |||
</code> | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 20:57, 30 December 2016
Description
- Description:
- Defines an action performed when the team switch is finished. Commandset receives the following special variables: _from object previous unit, _to object current unit. Consecutive use of onTeamSwitch command will overwrite previously set commandset.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
onTeamSwitch {[_from, _to] execVM "myTeamSwitchScript.sqf";};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 30 december, 2016
- Pierre MGI
-
Just pay attention for syntax. _from and _to don't work in stackable mission event handler. Use (_this select 0) and (_this select 1) like for other MEH.
addMissionEventHandler ["teamSwitch", {_from setDamage 1; _to setAmmo 1}]; //doesn't work addMissionEventHandler ["teamSwitch", {(_this select 0) setDamage 1; (_this select 1) setAmmo 1}]; // work