BIS fnc endMissionServer: Difference between revisions
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"Lost" call BIS_fnc_endMissionServer does not work properly in v1.64 ([https://feedback.bistudio.com/T120606 bug]) | "Lost" call BIS_fnc_endMissionServer does not work properly in v1.64 ([https://feedback.bistudio.com/T120606 bug]) | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on October 18, 2016 - 01:49 (UTC)</dd> | |||
<dt class="note">[[User:Zectbumo|Zectbumo]]</dt> | |||
<dd class="note"> | |||
"Lost" call BIS_fnc_endMissionServer does not work properly in v1.64 ([https://feedback.bistudio.com/T120606 bug]) | |||
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</dl> | |||
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Revision as of 02:49, 18 October 2016
Description
- Description:
- Ends the mission properly for all players in a multiplayer environment
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- end type call BIS_fnc_endMissionServer
- Parameters:
- end type: String
Class name of ending defined in CfgDebriefing
Can be custom or one of dynamically calculated ones:
"Won" - show "MISSION COMPLETED" to everyone
"Lost" - show "MISSION FAILED" to everyone
"SideScore" - show "YOUR SIDE WON" to side with largest score
"GroupScore" - show "YOUR GROUP WON" to group with largest score
"PlayerScore" - show "YOUR WON" to player with largest score - Return Value:
- BOOL
Examples
- Example 1:
"SideScore" call BIS_fnc_endMissionServer
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
"Lost" call BIS_fnc_endMissionServer does not work properly in v1.64 (bug)