customRadio: Difference between revisions

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| unit '''customRadio''' [channel, message] |= Syntax
| unit '''customRadio''' [channel, message] |= Syntax


|p1= unit: [[Object]]  |= PARAMETER1
|p1= unit: [[Object]]  |PARAMETER1=  


|p2= [channel, message]: [[Array]]  |= PARAMETER2
|p2= [channel, message]: [[Array]]  |PARAMETER2=  


|p3= channel: [[Number]] - custom radio channel id returned by [[radioChannelCreate]] command |= PARAMETER3
|p3= channel: [[Number]] - custom radio channel id returned by [[radioChannelCreate]] command |PARAMETER3=


|p4= message: [[String]]  |= PARAMETER4
|p4= message: [[String]]  |PARAMETER4=


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  




|x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code>|= EXAMPLE1
|x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code>|EXAMPLE1=  


____________________________________________________________________________________________
____________________________________________________________________________________________


| [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] |= SEEALSO
| [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 10:30, 7 April 2019

Hover & click on the images for description

Description

Description:
Sends the message to the custom radio channel. The message is defined in the description.ext file or radio protocol.
Groups:
Uncategorised

Syntax

Syntax:
unit customRadio [channel, message]
Parameters:
unit: Object
[channel, message]: Array
channel: Number - custom radio channel id returned by radioChannelCreate command
message: String
Return Value:
Nothing

Examples

Example 1:
_soldierOne customRadio [1, "WordEnemy"];

Additional Information

See also:
radioChannelCreatecustomChatsideRadiogroupRadiovehicleRadioglobalRadiodirectSay

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on December 3, 2016 - 21:35 (UTC)
Killzone Kid
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use: player customRadio [1, "#MySound.ogg"];