customRadio: Difference between revisions
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m (template:command argument fix) |
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| unit '''customRadio''' [channel, message] |= Syntax | | unit '''customRadio''' [channel, message] |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= [channel, message]: [[Array]] |= | |p2= [channel, message]: [[Array]] |PARAMETER2= | ||
|p3= channel: [[Number]] - custom radio channel id returned by [[radioChannelCreate]] command |= | |p3= channel: [[Number]] - custom radio channel id returned by [[radioChannelCreate]] command |PARAMETER3= | ||
|p4= message: [[String]] |= | |p4= message: [[String]] |PARAMETER4= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code>|= | |x1= <code>_soldierOne [[customRadio]] [1, "WordEnemy"];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] |= | | [[radioChannelCreate]], [[customChat]], [[sideRadio]], [[groupRadio]], [[vehicleRadio]], [[globalRadio]], [[directSay]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:30, 7 April 2019
Description
- Description:
- Sends the message to the custom radio channel. The message is defined in the description.ext file or radio protocol.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit customRadio [channel, message]
- Parameters:
- unit: Object
- [channel, message]: Array
- channel: Number - custom radio channel id returned by radioChannelCreate command
- message: String
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne customRadio [1, "WordEnemy"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on December 3, 2016 - 21:35 (UTC)
- Killzone Kid
-
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use:
player customRadio [1, "#MySound.ogg"];