selectWeaponTurret: Difference between revisions
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| vehicle '''selectWeaponTurret''' [weapon, turretPath] |= Syntax | | vehicle '''selectWeaponTurret''' [weapon, turretPath] |= Syntax | ||
|p1= vehicle: [[Object]] |= | |p1= vehicle: [[Object]] |PARAMETER1= | ||
|p2= [weapon, turretPath]: [[Array]] |= | |p2= [weapon, turretPath]: [[Array]] |PARAMETER2= | ||
|p3= weapon: [[String]] - weapon class name or muzzle class name |= | |p3= weapon: [[String]] - weapon class name or muzzle class name |PARAMETER3= | ||
|p4= turretPath: [[Array]] |= | |p4= turretPath: [[Array]] |PARAMETER4= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>MBT_Kuma [[selectWeaponTurret]] ["LMG_coax",[0]];</code>|= | |x1= <code>MBT_Kuma [[selectWeaponTurret]] ["LMG_coax",[0]];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[removeWeaponTurret]], [[weaponState]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[addWeaponTurret]] |= | | [[removeWeaponTurret]], [[weaponState]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[addWeaponTurret]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:36, 7 April 2019
Description
- Description:
- Selects the given weapon on specified turret. Use turret path [-1] for driver's turret. Since ver. 1.63.136864 this command supports both weapon name and muzzle name.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle selectWeaponTurret [weapon, turretPath]
- Parameters:
- vehicle: Object
- [weapon, turretPath]: Array
- weapon: String - weapon class name or muzzle class name
- turretPath: Array
- Return Value:
- Nothing
Examples
- Example 1:
MBT_Kuma selectWeaponTurret ["LMG_coax",[0]];
Additional Information
- See also:
- removeWeaponTurretweaponStateturretLocaladdMagazineTurretmagazinesTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretcurrentMagazineDetailTurretcurrentMagazineTurretcurrentWeaponTurretaddWeaponTurret
Notes
-
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Notes
Bottom Section
- Posted on February 13, 2017 - 16:54 (UTC)
- Killzone Kid
- The command will treat weapon or muzzle param like a weapon first. If no such weapon is found then it will try to find muzzle with such name. For example AMV-7 Marshall APC has main gun "autocannon_40mm_CTWS" which has 2 muzzles "HE" and "AP". Default muzzle is "HE". So if you try to select weapon by the name "autocannon_40mm_CTWS" you will always get "HE" muzzle selected. However if you pass "AP" as param, it will correctly select "AP" muzzle, since no "AP" weapon exists on this turret it will continue searching for a muzzle with this name and will find it eventually.