BIS fnc dirTo: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
(Removed note from feint and added it to the description, see also) |
||
Line 8: | Line 8: | ||
|arg= |= MPARGUMENTS | |arg= |= MPARGUMENTS | ||
|eff= |= MPEFFECTS | |eff= |= MPEFFECTS | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Function which returns vector direction from pos1 to pos2. | | Function which returns vector direction from pos1 to pos2. {{Feature arma3|In Arma 3 use {{Inline code|obj1 [[getDir]] obj2}} instead of '''BIS_fnc_dirTo'''!}} | ||
|= | |= | ||
Line 28: | Line 28: | ||
__________ | __________ | ||
| [[getDir]], [[ | | [[getDir]], [[setDir]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR | ||
Line 55: | Line 55: | ||
Be careful when using this function in conjunction with [[BIS_fnc_rotateVector2D]]; the latter rotates vectors counterclockwise (mathematically correct), while BIS_fnc_dirTo returns a clockwise angle. | Be careful when using this function in conjunction with [[BIS_fnc_rotateVector2D]]; the latter rotates vectors counterclockwise (mathematically correct), while BIS_fnc_dirTo returns a clockwise angle. | ||
<br/> | <br/> | ||
To counter this, simply negate the output of BIS_fnc_dirTo: | To counter this, simply negate the output of '''BIS_fnc_dirTo''': | ||
<code>[<nowiki>[0,1,0]</nowiki>, '''-('''[_unit, _vehicle] [[call]] [[BIS_fnc_dirTo]]''')'''] [[call]] [[BIS_fnc_rotateVector2D]];</code> | <code>[<nowiki>[0,1,0]</nowiki>, '''-('''[_unit, _vehicle] [[call]] [[BIS_fnc_dirTo]]''')'''] [[call]] [[BIS_fnc_rotateVector2D]];</code> | ||
Line 67: | Line 67: | ||
<dt class="note">[[User:Feint|Feint]]</dt> | <dt class="note">[[User:Feint|Feint]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
Revision as of 13:55, 10 May 2018
Description
- Description:
- Function which returns vector direction from pos1 to pos2.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [param1, param2] call BIS_fnc_dirTo
- Parameters:
- param1 - vector starting point, Position or Object
- param1 - vector ending point, Position or Object
- Return Value:
- Number
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on January 21, 2015 - 14:20 (UTC)
- AgentRevolution
-
Be careful when using this function in conjunction with BIS_fnc_rotateVector2D; the latter rotates vectors counterclockwise (mathematically correct), while BIS_fnc_dirTo returns a clockwise angle.
To counter this, simply negate the output of BIS_fnc_dirTo:[[0,1,0], -([_unit, _vehicle] call BIS_fnc_dirTo)] call BIS_fnc_rotateVector2D;
- Posted on March 25, 2017 - 20:27 (UTC)
- Feint