playersNumber: Difference between revisions

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| Return count of players playing on given side. Works only in multiplayer, in singleplayer always returns 0.
| Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If <tt>disabledAI <nowiki>=</nowiki> 0;</tt> in [[description.ext#disabledAI|description.ext]] or Enable AI option is checked in [[3DEN]], AI bots will be counted as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0. |= Description
 
Returns number of playable slots taken by a side, not actual number of players of the side present in the mission. As a result, players who claimed a slot in the lobby but didn't start the mission yet are counted in as well. |= Description
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Revision as of 12:23, 12 August 2017

Hover & click on the images for description

Description

Description:
Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If disabledAI = 0; in description.ext or Enable AI option is checked in 3DEN, AI bots will be counted as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0.
Groups:
Uncategorised

Syntax

Syntax:
playersNumber side
Parameters:
side: Side
Return Value:
Number

Examples

Example 1:
_west = playersNumber west; _east = playersNumber east; _civ = playersNumber civilian; hint format ["West:%1 East:%2, Civ:%3", _west, _east, _civ];

Additional Information

See also:
countSide

Notes

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Notes

Bottom Section

Posted on April 13, 2015 - 09:44 (UTC)
IT07
playersNumber returns playable AI as well as human players. It does not include non playable AI. [NOTE: This was observed in ArmA 1.05]
To get the amount of players that are on the same side as the person executing the script: playersNumber playerSide;