visibleMap: Difference between revisions

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<dt class="note>'''[[User:Jamesadamar|James]]'''
<dt class="note>'''[[User:Jamesadamar|James]]'''
<dd class="note">
<dd class="note">
[[visibleMap]] does not work in all cases where a map might be part of a dialog like in a uav terminal or in a artillery computer dialog. Some of these cases can be covered with a [[addMissionEventHandler]] of type "Map". Just use the two magic variables      <code>mapIsOpened</code> and <code>mapIsForced</code>
[[visibleMap]] does not work in all cases where a map might be part of a dialog like in a uav terminal or in a artillery computer dialog. Some of these cases can be covered with an [[addMissionEventHandler]] of type "Map". Just use the two magic variables      <code>mapIsOpened</code> and <code>mapIsForced</code>





Revision as of 16:18, 13 November 2017

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Description

Description:
Return true if the main map is shown (active).
Groups:
Uncategorised

Syntax

Syntax:
visibleMap
Return Value:
Boolean

Examples

Example 1:
if (visibleMap) then {hint "You're showing the map !"}

Additional Information

See also:
forceMapopenMap

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 13 November 2017
James
visibleMap does not work in all cases where a map might be part of a dialog like in a uav terminal or in a artillery computer dialog. Some of these cases can be covered with an addMissionEventHandler of type "Map". Just use the two magic variables mapIsOpened and mapIsForced

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